Friday 21 October 2011

Tutorial Ten - Texture Painting Part Two

In this tutorial I used the normal information which I exported at the same time as the UV lines. The colours show which way each surface is facing. I copied the normals into a new layer and then changed my action process so that the normals layer also shows as hidden.  I used bright green to round the inside of the eye, nostrils and mouth. It happened that my texture was up to the green guide lines and so I did not need to change it.



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